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Welcome to The Sims 2! Part 38

Please note I'm currently working on the new site. I didn't want to take the site offline though, so you can still visit it. However me working on the site while it's still online means a lot of the pages will appear wonky. But not to worry, it won't take too long. Happy
Saturday, July 31, 2004 - 23:00

Hi Everyone!

This week, rather than extol another of the fun new features in The Sims 2 (which I could do at length!), I wanted to discuss the topic of integrity of custom content creations. Our goal, upon kicking off The Sims 2, was to further integrate the accessibility and ease of use of custom content so that it positively impacts more players of The Sims 2 than we were able to reach in the original The Sims. We are very keen on keeping The Sims and The Sims 2 community as vibrant as it can possibly be. We have, however, heard your concerns about how to better promote strong ethical standards within the community and to help the creators maintain their identity in connection with the assets they create. We've also taken in some really good feedback about The Sims 2 Body Shop that we have been able to act on to make it more usable as well. So, based on some of your direct feedback as well as via the forums you host on your sites, I wanted to give you some insights into steps we are taking to address some of your concerns.

Here's some of the features that we plan for the full Exchange site which ties with our launch date...

  1. The shipping version of The Sims 2 Body Shop will support longer tool tips and we'll expose that information on The Sims 2 website. The tool tip character limit will be 40 characters (instead of the current 16 character limit) and will be associated with the custom part. It can include URLs that will appear as hot links on the website. So a player browsing the site could click on your tool tip and open a window to your website to see more. We hope that this addresses creator credit as well as leveraging the Exchange as a means to bring traffic to the community sites as well.
  2. We will indicate the parts of a Sim that are original to that uploaded Sim. For instance, if you create new eye shadow for your Sim and are the first to upload it to TheSims2.com, that new eye shadow will be acknowledged as the original eye shadow. Many of the complaints have been about users who just pull down a Sim and re-upload it as their own, so this should automatically credit the original part's creator, as long as the part is not modified.
  3. The creator's user name will appear next to any customized parts of the Sim. Please see the attached mock-up of a Sim detail page to get a basic idea of how this might look.
  4. We are also planning on offering the ability to upload screenshots which will allow the creator's to highlight their creations better. This may not be ready at launch, but is a planned feature that should roll out shortly after launch.

And some specific enhancements to The Sims 2 Body Shop...

We've added a "free camera" mode to The Body Shop which allows skinners to view their Sims from every angle and at every level of detail. This new functionality, combined with functions like the "bind pose" F6 key, or the F7/F8 zoom keys (all of which are already available in the current version of The Body Shop) makes The Body Shop the powerful customization tool that you, the user community, demanded it be. Also, just in case you've managed get tired of it, you'll be able to drop in your own images and replace The Body Shop backdrop with any picture you'd like.

Check out these links to some fun new screens and the details page mentioned above...

The Sims 2 The Sims 2 The Sims 2 The Sims 2

Thanks for all of your feedback...keep it coming! Have a great weekend.

Lucy B

P.S. Thanks for all of your submissions in the Create A Lucy, Tim or Jonathan challenge. We'll be sharing the highlights with you next week.

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